It's just weird seeing that on the console side these days.
We usually see this graphic criticism (or graphic elitism?) on the side of those PC Master Race fanboys. What we're seeing here is a marginal improvement that, yes, makes things better, but it's still marginal. Are people attracted to a game because of its gameplay or because of its graphics? I'm not talking about the difference between a cheap-looking game and an AAA release. Not trying to insult anyone, but I'm legitimately curious about the reasons why it wasn't worth a purchase before, but now it is. But most everything else, while making the game better indeed, aren't things affecting gameplay in any meaningful way. I get why the cloud sync for saves might lure in new buyers though. It's, of course, a welcome one (any performance improvement is welcome - again, kudos to the developpers), but I still don't get why this is now worth it vs. Sure, it makes things smoother in some places, and that's indeed welcome, but to me, that's no "major" improvement. I also find it funny in the video when they talk about 5fps being something like a major improvement. I know many likes it this way though (infinite focus) so I can't speak for anyone but myself. Having everything set to infinite focus, to me, looks unnatural. In fact, having photography as another hobby of mine, depth of field is a pretty natural phenomenom and this sometimes adds a more cinematic look IMO. It never prevented me from enjoying what is a great game. I personnaly never had a problem with the bluriness of anything in the game, but I admit that's me. While I welcome any patch that improve things even slightly (and kudos to the developpers for supporting their game like this!), I can't help not getting why people thought it wasn't playable before, but this new post-patch version is now worth their time. It seems that many of the effects can be left turned on with a negligible effect to frame rate, but the fact that these options give Switch owners the ability to tailor the experience to their liking is worthy of high praise. Following a whole day with the new patch DF's Thomas Morgan has posted the video below going over the nitty gritty, with a specific focus on how the patch affects frame rate: Subscribe to Nintendo Life on YouTubeĪs you can see, they're as impressed with Saber Interactive's upgrades as we are. Of course, when it comes to granular analysis involving dropped frame counters, direct slow motion comparisons and those little frame monitors that look like the game's on life support, the chaps over at Digital Foundry are in a league of their own. Our lovely video master Alex took a look at the differences yesterday and it's not an exaggeration to say we here at Nintendo Life mightily impressed with the tweaks and upgrades on offer.
The game was already a technically impressive feat on Switch, but the new patch adds a host of visual options in addition to cross-save functionality with the Steam and GOG PC version of the game. Saber Interactive's latest patch for The Witcher 3 dropped recently and brings new visual options and improvements to the table.